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INI File | 2001-02-28 | 18.4 KB | 994 lines |
- [classes]
- dll0=walk.dll
- dll1=weapon.dll
- dll2=gamelib.dll
- dll3=lights.dll
- dll4=volfog.dll
-
- [birthpad0]
- longname=birthpad1
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- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=3
- mesh=birthpad01.3ds
- animobj=birthobj.3ds
- animtime=1000
-
- [birthpad1]
- longname=birthpad2
- pos=-1462.500000 -37.500000 11.249997
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=3
- mesh=birthpad02.3ds
- animobj=birthobj.3ds
- animtime=1000
-
- [birthpad2]
- longname=birthpad3
- pos=1725.000122 1687.500122 11.250148
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=3
- mesh=birthpad03.3ds
- animobj=birthobj.3ds
- animtime=1000
-
- [gib0]
- longname=playergib
- pos=0.000000 0.000000 0.000000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=7500
- colflag=1
- mass=1.000000
- radius=0.000000
- bump=0.500000
- friction=0.500000
- active=0
- latedraw=2
- mesh=gib.3ds
- hitmark=hitmark1
- gravity=0.000030
- fadetime=1000
- numbounces=3
- traildelay=250
-
- [person0]
- longname=player
- pos=0.000000 0.000000 56.250000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=1
- mass=1.000000
- radius=25.000000
- bump=1.000000
- friction=1.000000
- active=1
- latedraw=0
- height=45.000000
- jumpforce=0.006000
- jumpforcetime=100
- gravity=0.002000
- walkvel=0.200000
- rotvel=0.100000
- mousespeed=0.200000
- spot=spotlight0
- gun=gun0
- p_stand=tris_stand.fao
- p_run=tris_run.fao
- p_attack=tris_attack.fao
- w_stand=weapon_stand.fao
- w_run=weapon_run.fao
- w_attack=weapon_attack.fao
- shadow=shadow0
- skin=tris.tga
- ngib=6
- gibobj=gib0
- gibforce=0.200000
- zoomtime=300
- zoomangle1=60.000000
- zoomangle2=20.000000
- shield=1.000000
-
- [gun0]
- longname=atom_gun
- pos=0.000000 0.000000 0.000000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
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- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=0
- latedraw=0
- projectile=missile0
- firecount=999
- firesound=sound1
- firevel=1.500000
- delay=1000
- firedelay=1
- nfire=1
- randomangle=0.000000
- nfirepos=1
- firepos0=5.000000 -15.000000 0.000000
- firepos1=0.000000 0.000000 0.000000
- firepos2=0.000000 0.000000 0.000000
- firepos3=0.000000 0.000000 0.000000
-
- [hitmark0]
- longname=missile_hit
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- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=10000
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- active=0
- latedraw=1
- texture=hitmarklarge.tga
- size=80.000000
- fadetime=500
-
- [hitmark1]
- longname=blood_hit
- pos=0.000000 0.000000 0.000000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 -0.020000
- force=0.000000 0.000000 0.000000
- life=10000
- colflag=0
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- bump=0.000000
- friction=0.000000
- active=0
- latedraw=1
- texture=blood.tga
- size=20.000000
- fadetime=1000
-
- [missile0]
- longname=atom_projectile
- pos=0.000000 0.000000 0.000000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=5000
- colflag=1
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- friction=0.000000
- active=0
- latedraw=0
- rotvel=0.100000
- lookrange=1000.000000
- lookangle=90.000000
- explode=explode0
- light=light1
- lightzpos=14.000000
- sound=
- viewport=
- mesh=atom.3ds
- hitmark=hitmark0
- damage=1.000000
-
- [sound0]
- longname=atom_explode_sound
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- active=0
- latedraw=0
- mindist=10.000000
- maxdist=1500.000000
- volume=-100
- loop=0
- file=atomexplode.wav
-
- [sound1]
- longname=atom_fire_sound
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- volume=-100
- loop=0
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-
- [ps0]
- longname=atom_explode_ps
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- force=0.000000 0.000000 0.000000
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- partcolor=0.976471 0.662745 0.243137
- partcolorvar=0.000000 0.000000 0.000000
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- partspeedvar=0.100000
- partgravity=0.000200
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- ax=0.000000
- ay=0.000000
- texture=whitelen.tga
- emmtime=250
- totpart=75
- fadetime=500
-
- [explode0]
- longname=atom_explode
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- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
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- bump=0.000000
- friction=0.000000
- active=0
- latedraw=0
- damage=1.000000
- damageradius=150.000000
- sprite=
- light=light0
- sound=sound0
- ps=ps0
- expsphere=expsphere0
-
- [expsphere0]
- longname=atom_expsphere
- pos=0.000000 0.000000 0.000000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=300
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- active=0
- latedraw=2
- color=0.078431 0.078431 0.000000
-
- [shadow0]
- longname=person_shadow
- pos=-403.794830 21.184185 120.000000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
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- life=0
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- active=0
- latedraw=1
- texture=shadow.tga
- sizex=15.000000
- sizey=15.000000
-
- [fao_mesh0]
- longname=fan
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- force=0.000000 0.000000 0.000000
- life=0
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- active=1
- latedraw=0
- animobj=fan.fao
- mode=0
- time=4000
- delay=0
- wait=0
-
- [subdiv_mesh0]
- longname=subdiv1
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- basemesh=subdiv1.3ds
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- [subdiv_mesh1]
- longname=subdiv2
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- basemesh=subdiv2.3ds
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-
- [cartoon_mesh0]
- longname=toon2
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- objmesh=toon2.3ds
-
- [cartoon_mesh1]
- longname=toon1
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- objmesh=toon1.3ds
-
- [dpblend_sphere0]
- longname=sphere_whte
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- normalmap=sphere_normals.tga
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- [dpblend_sphere1]
- longname=sphere_blue
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- [dpblend_sphere2]
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- [dpblend_sphere3]
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- [light0]
- longname=atom_light_explode
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- shadow_obj=
- sprite=
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- [light1]
- longname=atom_light
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- shadow_obj=
- sprite=spritelight0
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- [light2]
- longname=fan_light
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- shadow_obj=fao_mesh0
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- [light3]
- longname=spot_light
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- [spotlight0]
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- [spritelight0]
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- [meshlight0]
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- [meshlight1]
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- [meshlight2]
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- [meshlight3]
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- [meshlight11]
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- halopic=whitelen.tga
- halosize=75.000000
- mesh=light03.3ds
-
- [meshlight12]
- longname=light02
- pos=375.000000 -375.000000 150.000000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=20.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=0
- illumradius=600.000000
- color=1.000000 1.000000 1.000000
- halopic=whitelen.tga
- halosize=75.000000
- mesh=light02.3ds
-
- [meshlight13]
- longname=light01
- pos=-712.500000 712.500000 150.000000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=20.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=0
- illumradius=0.000000
- color=1.000000 1.000000 1.000000
- halopic=whitelen.tga
- halosize=75.000000
- mesh=light01.3ds
-
- [fogsphere0]
- longname=fog2
- pos=-1700.000000 -300.000000 100.000000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=0
- fogradius=200.000000
- fogrange=400.000000
- fogdepth=500.000000
- fogcolor=0.501961 0.250980 0.250980
- fogmode=0
-
- [fogbox0]
- longname=fog1
- pos=1312.500000 2062.500000 -82.500000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=0
- fogsizex=600.000000
- fogsizey=200.000000
- fogsizez=30.000000
- fogcolor=0.250980 0.501961 0.501961
- fogrange=200.000000
- fogdepth=200.000000
- fogmode=0
-
- [fly]
- background=0.000000 0.000000 0.000000
- bspfile=box
- viewmindist=15.000000
- viewmaxdist=1500.000000
- camangle=60.000000
- camera=person0
- player=person0
- amblight=100
- curveerr=5.000000
- geomdetail=100.000000
- lmpxsize=40.000000
- mapmode=13
- mpdelay=40
- shadowcolor=0.000000 0.000000 0.000000
- shadowdepth=0.000000
- consolepic=console.jpg
- fontspic=fonts.tga
- intropic=intro.jpg
- crosshairpic=crosshair.tga
- crosshairsize=8
- cartoonpicbsp=
- cartoonpic=gradient3.tga
- cartooncolor=0.000000 0.000000 0.000000
- cartoonwidth=4.000000
- detailpic=detail1.tga
- detailtile=5.000000
- antialias=0
- clearbk=0
- fog=0
- hwlights=1
- mouse=0
- mipmap=1
- multitexture=1
- mute=0
- nodeonly=0
- pvsoff=0
- shadows=2
- status=1
- stencil=0
- textfilter=1
- wireframe=0
-